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- | ====== Topic of the week III : State of the Art: Camping ====== | + | {{blog>blog}} |
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- | ~~DISCUSSION~~ | + | |
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- | === Welcome to our next Topic of the week! === | + | |
- | today in my bad english :) | + | |
- | + | ||
- | //I put a compact version of this topic here on the Documentation pages... \\ | + | |
- | **(Eine deutsche Übersetzung findet Ihr hier unter "Dokumentation")**// | + | |
- | + | ||
- | As camping still is a very popular topic, \\ | + | |
- | and some new improved Anti-Bot Systems has arrived in SL, \\ | + | |
- | today I want to talk about the (new) commands, which makes our little friends to experienced campers. | + | |
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- | You already know the basic commands, to make your bots sit | + | |
- | smart using presit, delay, resit and aftersit. | + | |
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- | And you make them touch objects via UUID using tt , tn , tp , | + | |
- | touchname and onetouch \\ with help of the the retouch / retouch2 / retouch3 timers. | + | |
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- | You have defined the ANSWERS.txt to make your bot answer the silly questions like \\ | + | |
- | "Are You a Human?" , "What colur has a green horse" or "Please press the number: 7". | + | |
- | \\ | + | |
- | \\ | + | |
- | **So now we can go on, with the new arrived commands, \\ which helps you with the new | + | |
- | arrived anti-bot camping systems.** \\ | + | |
- | \\ | + | |
- | The first nice idea of anti-bot is using the **floating-text**, on a timed interval the text changes, \\ | + | |
- | and a dialog pops where you have to choose that word or number. | + | |
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- | I call it the next pain in the ass for humans, who want to spend their traffic somewhere, \\ | + | |
- | while they are going to cook, or take their pets on a run, or want to do whatever they like to do, \\ | + | |
- | anything which isnt forcing them to click a silly button on their computer. | + | |
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- | You can go again, to do what you like, your bot cares about the deal, \\ | + | |
- | giving the traffic and earning some L$ using the command "alicia 1" \\ | + | |
- | All you have to do is take care, that you enabled objects-mode (objects 1) \\ | + | |
- | and set the campwords to default (campwords-). \\ | + | |
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- | Activate the floating text recognition system with "alicia 1" and go :) \\ | + | |
- | The bot had to get the campchair in its chairlist, so use an aftersit, or an upndown, \\ | + | |
- | on crowded places it can last one cycle before its working as intended. \\ | + | |
- | (Note: Remeber to disable alicia-mode on camping-devices where its not necessary!) \\ | + | |
- | \\ | + | |
- | \\ | + | |
- | The second system of anti-bot "on the market" is using this **ASCII-Arts** of characters or numbers | + | |
- | in the dialogue. \\ This can also be done with your PikkuBot, but it needs some more preparation: | + | |
- | \\ | + | |
- | This ASCII-Art has to be included in an answers.txt, like you are used to from the older systems, \\ | + | |
- | but we have included some powerful commnads, which makes it much easier, \\ still you need some time, though | + | |
- | \\ | + | |
- | \\ | + | |
- | First activate "jva 1" which makes the bot spit out the dialogue in a way, \\ you can identify the letter which is asked for. \\ | + | |
- | \\ | + | |
- | Second you switch to dialog-view with "dia", which opens a numPad, \\ where you can press the correct button. \\ | + | |
- | Check the box box on the left side of the window to let the bot fill its ANSWERS.txt with the answers you are choosing! \\ | + | |
- | \\ | + | |
- | This works for every dialogue, so if you havent already made an answers.txt manually, \\ you can use this now for doing so. \\ | + | |
- | \\ | + | |
- | //In this circumstances I want to point you to the new command "answerfirst 0/1" which will let you decide, \\ | + | |
- | if the standard retouch-answer (defined with the "answer" command) wins or loose against a corresponding answer from your ANSWERS.txt.// \\ | + | |
- | \\ | + | |
- | Some of these ASCII-Art systems scratching their symbolized characters or numbers with some **noise**, \\ making them dirty, so to say. \\ | + | |
- | For this purposes the new command "noise" is your friend, it will normalize this scratches. \\ | + | |
- | This lowers the possibilities of how for example a "9" can look like in this ASCII-Art style, \\ but, you still have to create an efficiently answers.txt, \\ | + | |
- | so be prepared to spend a lazy afternoon for this ;) | + | |
- | \\ | + | |
- | \\ | + | |
- | \\ | + | |
- | Thats it, I hope you have fun, using this new systems and please note, \\ | + | |
- | that implementing this new features changed a lot at the older "answers.txt" system, \\ | + | |
- | so some bug may occur which of course will be tracked down :) \\ | + | |
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- | ~~DISCUSSION~~ | + |