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topics:geturl_parameters 2009/01/18 15:31 | topics:geturl_parameters 2009/02/06 23:53 current | ||
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- | **Sim-Data** | + | **Sim-Data**\\ |
+ | This request gets triggered after the bot teleported into a new sim while in hunt-mode. | ||
- | sim_name\\ | + | sim_name - The name of the sim the bot currently is in.\\ |
- | sim_x\\ | + | sim_x - Worldmap gird coordinate (see: "[[:documentation:all_commands_premium#grid_[from_x]_[to_xx]_[from_y]_[to_y]|Grid]]")\\ |
- | sim_y\\ | + | sim_y - Worldmap gird coordinate (see: "[[:documentation:all_commands_premium#grid_[from_x]_[to_xx]_[from_y]_[to_y]|Grid]]")\\ |
- | sim_rc\\ | + | sim_rc - Returncode when entering the sim (usually Teleport+finished)\\ |
- | sim_ip\\ | + | sim_ip - Server IP the simulator is hosted on\\ |
sim_lluuid\\ | sim_lluuid\\ | ||
sim_billable\\ | sim_billable\\ | ||
- | sim_owner_lluuid\\ | + | sim_access - Mature or PG\\ |
- | sim_owner_name\\ | + | sim_owner_lluuid - UID of the estate owner\\ |
- | sim_version\\ | + | sim_owner_name - Name of the estate owner (not necessary the person who owns the plot/sim)\\ |
- | bot_name\\ | + | sim_version - Server version the simulator is running\\ |
- | sim_waterheight\\ | + | bot_name - The name of your bot\\ |
- | sim_avatars\\ | + | sim_waterheight - Waterheight\\ |
- | sim_bot_position\\ | + | sim_avatars - Number of avatars currently in the sim\\ |
+ | sim_bot_position - The current position of your bot in the sim\\ | ||
+ | sim_snapshot_lluuid - The uid for the texture used in landmarks\\ | ||
- | sim_dwell\\ | + | sim_dwell - Traffic\\ |
- | sim_parcel_lluuid\\ | + | sim_parcel_lluuid - The parcel uuid (used for profile picks etc.)\\ |
- | sim_parcel_size\\ | + | sim_parcel_size - The size of the parcel\\ |
- | sim_parcel_name\\ | + | sim_parcel_name - Name of the parcel\\ |
+ | sim_parcel_owner_name - Name of the avatar owning/renting the parcel\\ | ||
+ | sim_parcel_owner_lluuid - UUID of the avatar ownsing/renting the parcel\\ | ||
- | **Avatar**\\ | + | **Avatar** (huntavatar)\\ |
+ | This request gets triggered when an avatar is found in huntmode. | ||
av_key\\ | av_key\\ | ||
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bot_name\\ | bot_name\\ | ||
- | **Prim**\\ | + | **Prim** (hunttext)\\ |
prim_text\\ | prim_text\\ | ||
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bot_name\\ | bot_name\\ | ||
- | **Prims**\\ | + | **Prims** (huntname & huntowner)\\ |
prims_name\\ | prims_name\\ |